version 1.0

offset = 0.01;
calcPoint = near;
multiplier = 1.0;
animationCutOff = 0.0;
renderCutOff = 0.0;
attachmentCutOff = 0.0;

mesh("0.7")
{
	name="am18_lod2.im";
}
mesh("1.0")
{
	name="am18_lod1.im";
}
